In an overwhelming spasm of affection mixed with a small feeling of wifely duty, when Paul asked me to play Marvel: Ulimate Alliance with him tonight, I agreed.
In this beat-’em-up PC game, players transform themselves into Marvel superheroes and run, fly, or crawl around with their super teammates fighting the Masters of Evil, a consortium of the worst villains around, led by Dr. Doom. To make a long story short, the good guys beat the bad guys and thwart all their sinister plots to blow up the Earth, poison the city’s water supply, unleash a dragon on the Omega Air Base, etc., etc., ad nauseum.
Paul, being a gentleman, let me take first pick of all the superheroes. I chose Spider-Woman. Why? She flies. She zaps miscreants with giant energy bolts from her hands. She kicks high. Usually.
When I was playing Spider-Woman, she flew into walls. Her energy bolts zinged harmlessly off into the air, often in the direction exactly opposite from the bad guy. She kicked boxes, empty barrels, and her super teammates (good thing they have Super Patience.)
I couldn’t believe playing with me and my clumsy Spider-Woman could be fun for Paul (who I suspect was born with a Nintendo controller in his hand), but every time I looked over at him, he had this big grin on his face, like he was having the time of his life.
That’s either real love, or a huge joke at my expense.
It better be love, or Spider-Woman and I are going on a rampage.